Kahoot is a free game-based response system similar to Infuse Learning and Socrative (previously my favorite response system) The teachers displays the questions of a quiz or survey on the screen and students can answer then using ALL kinds of devices. It benefits instruction because it provides teachers with quick formative feedback as they can check for understanding in real time. It is also highly engaging. You can use Kahoot! in many ways, and it all depends on what you want to achieve. Kahoot! is great to initialize a discussion where students can vote on e.g. ethical issues anonymously. It is also a great tool to summarize a topic in a fun and engaging way. Another way of using Kahoot! is to probe the students before you go through a topic to learn how much they actually know about a topic. In addition, you can run the same quiz after you have taught the topic to assess how much the students learned. The highest learning outcome is to make the students create their own Kahoots. Kahoot can change the dynamic of your class because kids are fans of game-like environments. All I had to do was put the comprehension questions in Kahoot.
First, you will need to register for a free account (entering a few details: username, password, email address). After you register, you can log in to your account. Students don’t need any accounts (huge benefit), everyone in the room can join using ANY devices.
You can begin by creating your own Kahoot or use one that is already in the system. You can customize your Kahoot, by setting a time limit for the students to answer that particular question, you can allow them to earn points for answering the questions correctly (the time needed to answer the question is also taken into account when the winners are announced at the end of the game), and you can also add pictures and videos to each question. This last feature is awesome because the students can answer questions based on images or videos, which gives any content teacher a lot of room to create rigorous questions.
Once the quiz is created, the teacher needs to display the quiz on a big screen so that it will be visible to all the students. After you hit play and then Launch, you’ll be given a numeric code. All the participants need to go to Kahoot.it and enter that code in order to participate using ANY device. On the big screen you’ll see the numeric code and also the name of the participants who successfully joined the session.
Once the quiz is over, the final score board lists the winner and the top 5 scores. From here you can proceed to download the results (MS Excel document).
Next time you are creating an assessment consider using Kahoot instead. I guarantee your kids will love it! www.kahoot.it
Checkout the video to see how to get started.